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1. Idea- Tier 4 mining barge for increased defence not ore output - in Player Features and Ideas Discussion [original thread]
I had a similar idea, but using a dread as the base hull along with keeping the jump ability. Replace the seige module with an industral core. Then its in industral mode give it bonus to mining yeild and some increased protection. Just what you ne...
- by phillip duncan - at 2008.06.02 22:16:00
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2. Ideas to expand high sec but not as we currently know it - in Player Features and Ideas Discussion [original thread]
Even if CCP impliment some thing along this lines, they will not do so tomorrow, it will be months from now before they even start lookuing at how they would code it, before they do this they will access impacts on the game. If having a a lot of n...
- by phillip duncan - at 2008.03.15 01:29:00
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3. Ideas to expand high sec but not as we currently know it - in Player Features and Ideas Discussion [original thread]
This idea came form reading the Orca idea's thread in the stations forum. The idea is for the more motivated and organised players to grain a slightly improved reward but at a slightly increased risk and complexity in new rejoins of each empire. ...
- by phillip duncan - at 2008.03.15 00:12:00
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4. British Broadband - in Out of Pod Experience [original thread]
Try looking at the adslguide.co.uk or its replacement for reviews of the different broadband ISP/products. Born with a face perfact for radio and a voice perfect for silent movies.
- by phillip duncan - at 2007.12.30 18:15:00
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5. POS Modules - in Player Features and Ideas Discussion [original thread]
Originally by: PieOmega I'm talking like 50TF of CPU for 5000MW of Power and vice versa, so a small tower with all cpu diverted for more power might at most be able to have a couple of extra small gun batteries or 4 cruise batteries, hardl...
- by phillip duncan - at 2007.12.30 11:58:00
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6. Invention an T1 items. - in EVE General Discussion [original thread]
Tech 1 items can help, however the increase is based on the meta level. Items that have a tech1 BPO are meta level 0, the named faction items normally have high levels. If you want more details try the stations forum, that is were most of the in...
- by phillip duncan - at 2007.12.26 11:27:00
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7. Cannot install Combat Recon BPO for Production - in Test Server Feedback [original thread]
There is a thread in the stations forum that my have some helpful inforation. Linkage Born with a face perfact for radio and a voice perfect for silent movies.
- by phillip duncan - at 2007.12.24 19:50:00
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8. Cannot install Combat Recon BPO for Production - in Test Server Feedback [original thread]
Do you get an error message ? The was a bug with some ships (this should have been fixed). Also they seam to have altered some build requirement as well as the way waste is calculated. There are several thread in he station section if you are int...
- by phillip duncan - at 2007.12.23 18:37:00
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9. re: Have I just lost my character? - in EVE General Discussion [original thread]
Your character is stored server side, only some of your preferances are stored on the PC. Born with a face perfact for radio and a voice perfect for silent movies.
- by phillip duncan - at 2007.12.22 14:21:00
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10. I have an issue with connection - in EVE General Discussion [original thread]
Are you using two paid accounts ? You cannot use two trials or a tril and a paid account on the same IP address. Born with a face perfact for radio and a voice perfect for silent movies.
- by phillip duncan - at 2007.10.24 22:08:00
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11. Looking for EVE, from an FTP download, PLZ help me =) - in EVE General Discussion [original thread]
depending on the problem you are having, have you tried a download maanger. If you have connectio problems they will restart the download from the point it failed. Born with a face perfact for radio and a voice perfect for silent movies.
- by phillip duncan - at 2007.10.24 18:15:00
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12. New POS structure: Co-Processor - in Player Features and Ideas Discussion [original thread]
There was a POS module planned then they were first looking at them. It was an anchorable supercomputer that would increase powergrid use but provide more CPU. There was also additional power cores that increased powergrid but at the cost of CPU....
- by phillip duncan - at 2007.10.23 20:11:00
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13. Why doesnt CCP sell ISK on Ebay? (seriously) - in Player Features and Ideas Discussion [original thread]
If ISK have a $ value then PVP could be seen by some countrys as gambling which maybe ilegall or have a minum age that is high then currently required by CCP, this would reduce the number of players. Also Some counties ban their banks from process...
- by phillip duncan - at 2007.10.21 17:55:00
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14. Faction POS labs BPC's from the LP stores ? - in Player Features and Ideas Discussion [original thread]
How about having faction POS lab BPC's in the LP pools of the empire (and possibly pirate faction) research corps? They could be broken down in to one type per empire with two versions. The BPC would work like the faction towers requiring a lab pl...
- by phillip duncan - at 2007.08.08 21:03:00
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15. STOP THE ISK SPAMMERS! - in Player Features and Ideas Discussion [original thread]
part of the problem is they re-roll their toons (they are not proper players so they are unworthly of been called characters) every 10-15 minutes minutes to get round blocks and bans. That about giving players in non local/corp/special (like help ...
- by phillip duncan - at 2007.06.15 20:52:00
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16. add some life to ingame - in Player Features and Ideas Discussion [original thread]
The current bill bord code is very old (several years) and the person who wrote it has left the company. There was plans to rewite it so that corp adds could be displayed but it was a low priority task and they had more important isuses to deal wi...
- by phillip duncan - at 2007.06.15 20:37:00
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17. [Rev2] Files, cache and all that - in Player Features and Ideas Discussion [original thread]
Another problem with the new cliant structor. At the moment then I travel all I need to do is copy the cleint folder to my external hard disk. Now I will have to copy from more then one location and then have to copy the files to what ever machine...
- by phillip duncan - at 2007.06.15 20:33:00
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18. Training Multiple Characters - in Player Features and Ideas Discussion [original thread]
Originally by: Lord Sann I have noticed how hard it is to have two characters. Both me and my little brother play this game but we can't both work on our characters at the same time. This is my suggestion...make it to where we are allowed ...
- by phillip duncan - at 2007.06.15 20:26:00
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19. Mobile Factory - in Player Features and Ideas Discussion [original thread]
The ore capital ship might have this as its been send to be an indutral ship but not a mining ship. so it will have to refine or build or possibly both. So I think they want POS's to provide some of the maufactoring fuctionaility.
- by phillip duncan - at 2007.06.15 20:23:00
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20. search for system - in Player Features and Ideas Discussion [original thread]
you can search using people and places (just select the solor systems fron the drop down).
- by phillip duncan - at 2007.06.15 20:19:00
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